People's ReMixing Competition (PRC)
The Peoples Remix Competition is a bi-weekly contest based on videogame music arranging. Started by reelmojo, the basic idea was for people to spend a week in remixing the chosen source tune (usually a song not covered on OCR yet). The forum goers vote on the tracks, and the winning musician from the vote gets to choose the source tune for the next PRC, or in the case of an anniversary/special event (e.g. remixing a song for an OCR site project) a different prize when allocated.
Most Recent Rounds
Advance Wars: Dual Strike (NDS) (PRC466)posted in People's ReMixing Competition on 5/19/23
Source: Advance Wars: Dual Strike (NDS)
"I don't have a source in the traditional sense. Instead, I'd rather leave it a bit more open ended and go for any track in Advance Wars: Dual Strike. Most of the tracks are rather short. Hopefully, this is not an issue. Also, only Advance Wars has anything on OCR and I was unable to locate anything in PRC library either. But they fit the game really well. Unfortunately, there are not readily available MIDIs for each track. However, VGMusic does have the following:
Andy's Theme, Black Hole CO Power, Courage, Drake's Theme, Jake's Theme, Javier's Theme, Kindle's Theme, Sasha's Theme, Tag Power, Von Bolt's Theme, and the Yellow Comet Theme.
The entire OST can be listened to on YouTube. Great turn based strategy game. Unfortunately, the Tag CO Power completely broke the game.
Vatlva - BGM#6 (PRC465)posted in People's ReMixing Competition on 4/30/23
Source: Vatlva - BGM#6 (Celtic Rock)
"I think i'll hold off on sending the Pulseman sources until later, as i want to focus less on the Genesis so i can try for more Saturn and PS1 games. Surprise, this is also a Japan exclusive, which is a common theme with a lot of my submissions. I have submitted this game before though, but this is a completely different source. Almost leftfield in genre too, but then so is this game lol. It's not a typical game at all, it's kind of unique. The first one i did was a track called Happy Hardcore. It actually doesn't have a name, none of the tracks do. It's been given names by the YouTube people themselves, mostly to help differentiate between the tracks. You see this game doesn't have a cult following like the others, nor is the music an integral part, unlike the other games.
I haven't even explained what the hell i'm talking about. The game is Vatlva and the track name is......blank. I submitted the last Vatlva source as Happy Hardcore because it was clearly defined by people, and it made sense to recognise the genre i was submitting, since it was distinctive, and not something you see a lot. In this case there isn't a well defined name, because nobody has picked one for this. In fact i had to record the track through audacity in order to rip the track, so i could transcribe the MIDI. The only way to listen is through a full OST rip. Nothing more i'm afraid.
So what am i going to call this? Well this plays in the 2nd Snow Stage (There's 2 in total), and for me sounds very much like Celtic/Scottish kind of Rock with a very simplistic but melody focused type of production. So if i were to follow the naming conventions as seen above, i would go with Celtic Rock. But if i had to use it by stage name, then i'd go with Snow Stage 2. I can't even find the track on YouTube, instead the Happy Hardcore track is really popular, compared to this one. Not so much in views, but in the amount of videos. So the only way to listen to the source is either via a YouTube rip of the whole OST, or this dropbox link before of the solo track in question. For those panicking this is a legit game and a legit composition from the game.
The game itself is created by Ancient, who you may remember for crafting Streets of Rage 2. I won't go into too much depth, because i've already spammed this with loads of text, but i'll say it's a fighting game, with a few racing game elements thrown in. So Mortal Kombat but with vehicles, and powerups. It also features an Anime cutscene storyline, and a whole host of vibrant locations, and gameplay options. It's unique in a lot of ways. The music is done by our finest Yuzo Koshiro alongside his famed collaborator Motohiro Kawashima, which you will know obviously from SOR 2 and 3 (And other games) Most of the music in this game goes throw quite the selection of styles, from Hip-Hop to Big Beat, to Jungle, To Happy Hardcore, to Hard Trance, to House, to Cute Techno, and this rock piece as well. (Is it a rock piece? I literally don't know, it's so weird.)
This piece has a triplet feel, comprising of various Wah Guitars playing both a driving one note rhythm, and a dynamic but very simplistic melody (Simplistic in terms of rhythm). The guitar plays throughout the whole thing and doesn't change notes at all (Minus the little hidden one before the loop). The drums are this extremely odd blend of acoustic and electronic, the melodies are played on varying folk like instruments, such as a Harmonica, Bagpipes and a Guitar, all whilst the chugging Wah Guitar powers throughout. It can also be a little dissonant in parts, making this sound a little on the goofy side (Dissonant as in there are a lot of clashing notes in this, that is kind of unique to the piece). I've said way too much here, so i hope you give this super fun, extremely catchy but very simple piece a go. It's a blank canvas waiting for expansion. Enjoy!
Source: BGM#6 (Unofficially known as Celtic Rock)
Video of the soundtrack (The source begins at the 13:03 timestamp)"
The track on it's own (If you don't want to trawl through a 36 minute video.) This is sent via Dropbox:
https://www.dropbox.com/s/4wdistm1avh5xog/Vatlva - Rock Thing.wav?dl=0
And as usual my own custom MIDI:
Gaiares (Genesis) (PRC464)posted in People's ReMixing Competition on 4/8/23
Source: Gaiares (GEN)
In this round, any song of this game is allowed.
For the MIDI's: check
and search for Gaiares. I will upload two random MIDI's (space colony and space sanctuary
"Well, I truly do wish to defer to others this time but if nobody has any ideas I think mission 2 from Gaires would be nice."
Blaster Master - Area 4 (PRC463)posted in People's ReMixing Competition on 3/13/23
Didn't got a source yet so I pick one myself. In the past Area 3 and 8 from Blaster Master appeared in PRC. Time for another one, round 4. I mixed this song already in the past and it was fun.
Puyo Puyo~n Futuri De Puyo Puyo (PRC462)posted in People's ReMixing Competition on 2/17/23
Source: Puyo Puyo~n (Dreamcast) - Futari De Puyo Puyo
"For some random reason i seem to be going for the Japan exclusives lol.
The source i'm sending is one of many Puyo Puyo instalments, specifically one released for the Dreamcast and N64 called Puyo Puyo~n. Puyo Puyo~n is more closer to the 2nd Puyo Puyo game in layout and stages, but of course with new graphics, story and music. Puyo Puyo is considered a classic to some, so i can see why it got so popular.
Puyo Puyo~n was never released outside of Japan, which i don't know why, the world could use more Puyo Puyo games, as the games are simple but addicting. Now this was actually a recent discovery (A couple of weeks ago), so i've not played the game or listened to the soundtrack in complete full. I've played the original Puyo Puyo and Mean Bean Machine, right from young till now, so it has a nostalgia factor, but in this case, this is all new to me. I was watching some Puyo Puyo speedrun kind of thing, which got me curious about other games, and eventually led me to this. I listened to the soundtrack, again because curiosity and this one really stuck out. It's called Futari De Puyo Puyo and it's just so god damn catchy lol. The soundtrack itself is pretty great, even for something closer to a soundfont like score (It unfortunately does sound a little...dated in some tracks), however this tune doesn't sound like that, even if it uses the same instruments (Or something similar), it's really good! I picked this not just for that reason, but it's both simple and complex enough to warrant creativity for remixing. I listened to it expecting like 5 channels, but ended up with 16 no kidding. That's the beauty of making your own MIDI's, you never know what you're gonna get lol. The track is best described as a kind of blend of cute maybe Anime sounding melodies, against thick DnB beats. It doesn't use a Breakbeat as such, it's all a drum machine, but the way they've programmed the beat gives me that impression. I don't know the exact genre here, but it's definately whimsical and cute, with a sort of electronic groove behind it all.
I'm not gonna go into the game as such, one because there isn't much to talk about, and two, because we all know Puyo Puyo as a franchise. If not i'll give a once over. It's a Puzzle franchise that involve blobs that come in pairs of 2. You are required to created matching links of the same colour. If you have a chain, combo's form causing clear blobs to be transferred to your opponent, which have to be destroyed by matching links of the same colour (Provided it's near one). If all of the blobs fill the top, it's game over. It gets harder and faster as you progress, until you reach the final boss. Dr. Robotnik's Mean Bean Machine uses the same format, so if you know that game well, chances are you know this one. Compile made the game (As they do for most of the games). Compile no longer exists, as they have split into two separate companies. Compile Heart (Merging with Idea Factory) and Compile Maru (Which is not responsible for the current Puyo Puyo Games, Compile Heart is.) That's all i have to say, hope you do this one Justice!"
And as usual my own custom MIDI:
Super Drift Out + Mega Man ZX (PRC461)posted in People's ReMixing Competition on 1/30/23
Source 1: Super Drift Out (Super Famicon) - Title
Source 2: Mega Man ZX: Advent (NDS) - Target Chaser
This is the source intended for PRC458, however as i can tell, i went a little too late on the last Source, so i might be required to push the sources back a round. For this one i'm going for the Title theme of a Japan exclusive SNES game, called Super Drift Out. Why this? Well i like going for more obscure games that not many have heard off, but also you end up finding the most unique of tunes, and this is no exception. The game itself is a racing game, no different than say Combat Cars for the Genesis. The camera angle and motion of the cars, reminds me of that game. However it's better than Combat Cars, as the controls are better, and the difficulty curve isn't irritating. From the info i can find, the game isn't rated that highly, and is often considered more of a generic Racing Game. I also can't find much on the game, as again it's a Japan exclusive, and was mostly just a passing game (AKA a game that got sold, and then forgotten about). Dragnet in cooperation with Visco Corporation was responsible for creating the game.
The music itself is best described as 2 CD's. One containing Breakbeat and Techno like tracks, with Piano riff's and Simple but effective melodies, and the other in the vicinity of Gabber with a hint of Experimental stuff thrown in. Streets of Rage 3, is the best comparison to make. Now despite all of my keywords thrown in, it's actually the Title theme i'm showcasing, which is literally none of these Genre's lol. It's best described as Downtempo music but with an electro beat, and some really vibrant Synth Stabs in essentially 2 layers. DM7 and AM7 stacked. It's actually pretty awesome, both the simplicity of the chords, but also the stacking also adds a touch of complexity to the bunch. The chords are basically the whole piece. It's very much a 90's styled dance tune, so it is unfortunately of the loop based variety. The stabs really are the backbone of this piece. Without it, we have just drums and bass. I picked this, because the chords are really interesting sonically, but also i like picking sources that encourage creativity. Because it's just mostly a ostinato, how you expand upon it, is left up to you. You are taking something super simple, and making it a little more complex. I hope you have fun with this.
Now before i link the video and MIDI i do want to point out one thing. I don't normally add any effects to my MIDI, i like to present it RAW, mostly in the form of the correct notes and the rhythms. Any articulations can be added manually in your remix, which allows for flexibility within the remixer itself. The MIDI doesn't dictate the effects, but rather you do. Now in this instance, the Delay was such an important part, that the rhythmical ideas in the chords sounded totally off if i didn't use it. It's like the Delay not only adds space, but actually completely absolves it of it's original rhythm, to the point where it sounds like a new melody of some sort. It was so fascinating that i couldn't just use the base sequence, but i had to add the Delay for it to make sense. So what is really 6 channels, becomes 12. Again i don't normally do this, but the piece just wouldn't work without it, so i ended up adding it. You can just delete it, and add your own delay if needed. Hope this helps. Again if this cannot be used for PRC458, then move it up a round.
Game: Super Drift Out (Super Famicon)
Source: Title Theme
So here's the video:
And as usual my own custom MIDI:
Here's my pick from PRC459:
"Target Chaser" from Mega Man ZX:Advent. Immediately following the character's transformation into a proper jump-and-shootin' powerhouse. Have some fun with it!
Mincraft + Tyrian (PRC460)posted in People's ReMixing Competition on 1/11/23
Source 1: Minecraft (PC) - Haggstrom
Source 2: Tyrian (PC) - Shop Music (Buy / Sell Screen)
"So the source I am sending to you is Haggstrom from Minecraft. I’m surprised Minecraft is not featured on here, as one it’s a hugely popular game, and two the soundtrack is actually pretty awesome. I was expecting a huge wave of remixes and remixers here, so I don’t understand. Maybe there’s a pattern or something hidden, who knows. Oh well, I guess this is the first time Minecraft is on here.
I shouldn’t have to explain Minecraft on here, it’s pretty huge. You are a stranger in the middle of nowhere and you must construct civilisation by punching blocks and crafting items. You explore caves for materials, whilst avoiding the weird creatures, as well as farm animals for food, and use wood and sand for infer-structure. Again it’s so popular I’m kind of preaching to the choir lol. It’s not the game though we talk about here, it’s the awesome OST from C418 also known as Daniel Rosenfeld. In this case it’s Haggstrom.
I picked this because it’s perfect as a winter tune (Since it plays when it snows), it’s got a nice simple melody with a calming but sort of cute feel to the sound, and also it’s not as common as the others. It’s still huge yes, but not as much as the others. It’s in the middle of the popularity scale as such. It’s got 2 parts, which both feed each other. Part one features an assortment of chimes from Kalimbas, Celestas, Vibraphones and the like, and simulates a bit of a Christmas vibe without it representing that period. There is a piano that also plays, which like the rest goes through a few key changes before we go back to C Major. The whole thing is in 7/4. The second half is the synth section, and is mostly in E minor, comprising of Delayed synths and basslines. It’s an awesome piece, that still boggles my mind now no one from OCRemix has even taken a go at remixing in. Hope you do this one justice!"
And my own custom MIDI:
"Hello Bundeslang, thank you for hosting PRC!
Here's my pick:
Shop music from Tyrian, apparently called "Buy / Sell Screen" on OCR database"
on the page https://vgmusic.com/music/computer/microsoft/windows/
19th Anniversary - Free Round (PRC459)posted in People's ReMixing Competition on 12/16/22
Already the last one of the season. Free Round, everything is allowed.
Shining Force II - Lively Town (PRC458)posted in People's ReMixing Competition on 12/3/22
Source: Shining Force II (GEN) - Lively Town
"Welp, i guess i was too late. It's been a while yes, but i've been juggling a busy schedule, some site problems, as well as 2 MIDI's that i need to send in for PRC. So i don't know what you want to do with this, but i'll share it anyways, incase you want it for the future (I Apologise if this is against any policies or rules etc.)
The source i had planned for this one was Lively Town from Shining Force II. I've admittedly never played this series, however i am absolutely floored at the level of quality this soundtrack provides. It's literally the closest to a symphony orchestra you will get using FM synthesis. The melodies are super complex and detailed, but restrained enough that it's simple and elegant, and the sounds are quite fine tuned as well. I don't think i could emulate Brass, Woodwinds, Percussion and Strings using YM2612. It's a pretty beautiful piece too, that kind of sounds Jazzy, but without the use of Jazz instruments. It's got quite the melody too, so much so, i had to really zoom in on the waveform in order to get a feel for how the melody goes, whilst creating the MIDI. It's extremely syncopated, with the first beat barely accented at all. It's just a fun lively piece...hence the name, ha!
As for the game itself? I don't know enough about playing the game, as i was more of a Sonic/SOR/Ristar/Contra kind of person. I didn't really get invested into RPG's (Except Pokémon and maybe a few others). However i do know the game is the 3rd in the total series (Technically 5th, if you include the Game Gear games). The games were developed by Camelot Software Programming (Went through a couple name changes. Started off as CD4, then Sonic, then Camelot), and follows essentially in the same vane as other Tactical Role Playing Games like Phantasy Star II or IV. I think i've talked too much, hope you do it justice!
If this can't be used for PRC457, then move it up a round. Sorry it took so long, life isn't always so generous to me lol."
Game: Shining Force II (Sega Genesis)
Source: Lively Town
So here's the video:
And my own custom MIDI:
Lemmings - We Need Bashers (PRC457)posted in People's ReMixing Competition on 11/15/22
Source: Lemmings (PC / SNES) - We Need Bashers This Time (Level 5)
Didn't have received a souce yet and we need to move on so I pick a random source myself (Bundeslang)
Gameplay youtube movie: https://www.youtube.com/watch?v=FTrwxpVWvyQ
Lawnmower Man - Virtual Reality (PRC456)posted in People's ReMixing Competition on 10/19/22
Source: The Lawnmower Man - Virtual Reality (SNES)
"Oh bugger, I didn't check PRC That is okay though because I have an alternate.
@Bundeslang Since this just started I have an alternate that I know for sure isn't on PRC and there is only one of the games tracks on OCR because I'm the one who did the only remix of the game. The Lawnmower Man's Virtual Reality/Cyber Run.