Learn. Create. Compete.
Compo is a slang word for "composition competition" commonly used by the arrangement community. It is derrived from the demoscene competitions by the same name.
Contrary to this, compos are less of a competition and more of an excerise in composition abilites. Each compo has it's own unique format and guidelines and while some are as short as 1 hour, others can last anywhere from a month, to a few months.
It's important to remember that the primary purpose of compos are to hone your skills and abilites by working within, sometimes very constricting, guidelines. These techiniques have proven essential to the growth of countless musicians.
Remember: the only way to lose a compo, is to not participate.
Recent Compo Rounds
Congratulations to Souperion for winning the last round! As a result, he get's to choose this month's MnP source! Here's what he had to say about his pick:
"Anything But Tangerines" from Earthworm Jim 2. The franchise is bizarre and the games were challenging with some impressive music for the SNES era. Have at it!”-Souperion
GAME: Earthworm Jim 2 (SNES)
SOURCE: Anything But Tangerines
Deadline: 30th July @ 1PM
Closing Date: 1st August @ 1PM
Vote Ends: 8th August 1PM
MnP ARCHIVE - made by Trism
Source: Freedom Planet - Aqua Tunnel 1 (PS4)
"Aqua Tunnel (1) is a charming track full of spunky beats. It's from the game Freedom Planet, a Sonic-like platformer with both great tribute to the 2D sonic games and its own originality. It's got a great soundtrack all around. Aqua Tunnel is the game's 'sewer' themed level, where a little dog goes tromping around some aqueducts fighting slimy monsters. This track's rhythm and beat should be great fun to play with, coupled with its Eastern flairs!"