Learn. Create. Compete.
Compo is a slang word for "composition competition" commonly used by the arrangement community. It is derrived from the demoscene competitions by the same name.
Contrary to this, compos are less of a competition and more of an excerise in composition abilites. Each compo has it's own unique format and guidelines and while some are as short as 1 hour, others can last anywhere from a month, to a few months.
It's important to remember that the primary purpose of compos are to hone your skills and abilites by working within, sometimes very constricting, guidelines. These techiniques have proven essential to the growth of countless musicians.
Remember: the only way to lose a compo, is to not participate.
Recent Compo Rounds
Source: Phalanx (SNES) - Assault (Stage 1)
Here is my choice for the next Remix Competition.
Game System : Super Nintendo
Game name : Phalanx
Source Track : Assault (Stage 1)
Phalanx is a shoot-them-up game that looks like Gradius.
This game is hard, I don't remember finishing it but it has some nice tunes on each stage.
You'll find the midi file attached to this message.
I extracted the midi file from the SPC file with the vgmtrans program.
I have corrected the drum part and done some little ajustment.
The link to hear the soundtrack on youtube :
Have fun "