Back to LMMS, didn't get FL Studio installed fast enough. Threw out my first draft after 15 minutes and rolled dice to re-write the melody.
A circle of black clouds surrounds the Dark Lord's castle. Lightning strikes topple mountains, horrors rise from the swamps, the dead rise from their graves, multi-headed dragons take flight and burn the countryside. In dark times such as this, even the stalwart can lose hope.
Figured out how to use filters and set automation tracks in FL Studio. It's a bit short though...
This is a remaster of my entry from 12 March 2020
I've been told my music is "cute," so I guess I'm gonna lean into it. Here's a track from an imaginary educational videogame from the 90s. Sip some hot cocoa, try to figure out which of the ski lockers is yours based on needlessly complicated math notes left by your friends, and learn how french fries and pizzas can help you stay safe on the slopes.
A remix of a boss theme I wrote for this compo: https://compo.thasauce.net/rounds/view/OHC564 The player has reached the ancient aqueduct dungeon, an ancient cistern full of strange technology where they must manipulate the water level to ascend to the top of a dam and duel the dastardly Black Knight!
I've actually gotten the entire dungeon working, minus art and the boss fight. Ask me on Twitter if you want to playtest the game!
This is probably going to be the miniboss theme for my game. You'll probably hear it first when you come across a town besieged by skeletons, ogres, and dragons!
Getting a much better feel for the limitations of LMMS. And once in a while you can use resonance to make it do some really wacky things.
|OHC654||Apr 22, 2021|
|OHC594||Feb 27, 2020|
|OHC591||Feb 06, 2020|
|OHC583||Dec 12, 2019|
|OHC565||Aug 08, 2019|
|OHC564||Aug 01, 2019|
|OHC562||Jul 18, 2019|
|OHC554||May 23, 2019|
|OHC531||Dec 13, 2018|
|OHC513||Aug 09, 2018|
|OHC512||Aug 09, 2018|
|OHC495||Apr 05, 2018|
|OHC490||Mar 01, 2018|
|OHC489||Feb 22, 2018|
|OHC487||Feb 08, 2018|