posted in PRC434 on Oct 19, 2021

Get it? Like Velocity/city? Puns? eeeeeeh?

I initially wanted to focus this piece around the chords introduced in the later part of the song, but challenged myself to try some new electronic elements to replicate a bit of the originals flowing nature. I made sure to tackle each different section of the original with some new synthesizers, but my favorite parts were playing with the pad chords and guitar. I didn't have as much time to work on this as I hoped, but was glad to participate!

It Dwells Here

posted in OHC679 on Oct 14, 2021

This doesn't sound like anything I normally compose. I wanted to try an ambient, atmospheric piece. I intended to have it escalate and bring in more melody, but nothing seemed to fit. Thus, I opted to keep it fairly monotonous and stagnate, like fog-shrouded marsh.

Raise Thy Blade and Act

posted in MnP127 on Oct 02, 2021

This song gave me memories of the battle music from other jrpgs I played as a kid like Tales of Symphonia. I aimed to capture the style of rock with orchestral elements that I loved from games like that. My title for it is a reference to Act Raiser, as I read this game is a spiritual successor of sorts to the Quintent trilogy (Act Raiser, Soul Blazer, Terranigma).

Brass and guitar take the lead for the most part while strings do accompaniment and chords. For the part B of the song I wanted to really bring out the contrast of the different section, so I lowered the intensity and brought in a high reverb piano. After repeating the normal progression with good ol' melodic variation, I switched it up on the Part B to make it the climax with the guitar on the lead. Then I reprised the piano part for a gentle breath before ending with a variation on the Part C's stabs with a heroic sounding twist. Then I sheath my sword and go home!

BONUS ENTRY ~ My Clan Fights As One

posted in PRC433 on Sep 28, 2021


I wanted to give this my favored orchestral-rock treatment to get a grand, heroic vibe fit to wage some clan wars. I tried paying closer attention to the orchestral instruments to get them more balanced and clear.

The main melody is cycled through brass, woodwinds, and guitar in an effort to keep variety in the different sections of the song. Strings are primarily taking the flighty accompaniment or chords. Rhythm guitar takes a lot of the bass line, sometimes joined by the cellos or tubens. And choirs join to add emphasis on my favorite parts.

I got a little distracted from this project due to work and other priorities, but feel pretty good about this composition in general.

Jaws of Stone

posted in PRC432 on Sep 07, 2021

I uploaded the wrong song, then lost my original entry's description. Then the song wrong song kept playing on thasauce.... So here I go again!

For this, I tried to explore a more electronic arrangement and punctuated it with some instruments from India (The sitar and bansuri). Aaand some good ol' brass, cause I like trumpets.

Starting the project, my mind kept going to Norfair from Super Metroid, and I mixed that into the project. The songs share a number of elements, and their melodies played well together. Norfair's modulations also made for some interesting variation for Gaia Rock. Thematically, they go well together, as both exotic locations feature a murderous dragon, hence the name Jaws of Stone. I aimed to keep Gaia Rock the focal point of the arrangement.

Gotta Catch Me a Scyther

posted in MnP126 on Aug 19, 2021

Remembering the days of my youth, playing Pokemon Gold on the Gameboy, trying to find a scyther in the bug catching contest. I aimed to find a good balance in the gentle, organic instruments before a more... rigorous section. Spent a lot of time trying to get both high and low sounds well balanced, with varying degrees of success I reckon.

The song starts with an organic soundscape, aiming for a subtle, modern vibe, trying to blend strings and woodwinds with soothing drums. Aaaaaaaaaaand then it kinda goes nuts briefly with my classic attempts at euro-beatish vibes. I know how to make soft songs, I swear! Maybe...

The song follows a little journey of stalking the grassy fields of the national park for the coveted pokemon, and the thrill of finding and catching the new best friend. I tried to keep the song within MnP's principles of faithful recreation yet imaginative retelling, though I think I mighta gotten a little carried away at a few parts XD

Planet Stomper

posted in PRC431 on Aug 17, 2021

This source had a lot of cool parts that were too short, so I had great fun extending the different chord progressions and going nuts with the melody. I went for a real upbeat vibe with lotsa electronics and guitars. And Godzilla's classic roars!


posted in OHC669 on Aug 05, 2021

Started off going for slow and morose, then got distracted and changed the instrumentation halfway through. That happens sometimes.

Pledge of Valor (Bonus Entry)

posted in PRC430 on Jul 22, 2021

My Bonus entry (Don't vote for it).

I busted out my orchestral vsts to work at a military march vibe. I slowed the composition down to aim at an almost pensive, reflective style, more (dare I say it?) cinematic composition. Had imagery of dramatic military scenes from various movies in my head. This turned out long, 5:40 or so, but I kept finding ways to change instrumentation and emphasis as I went, so I believe the experience doesn't stagnate. It was fun to take a really fast piece and explore it at a lower BPM.

What Fire Taught the Sea

posted in MnP125 on Jul 06, 2021

I wanted to capture the FIRE component of the song, and aimed for a real warm instrumentation using guitars, drum kit, brass, and a little strings. I wanted to balance the original's delicate, elegant vibe with a bit more intense rock composition. I didn't change the song's structure much, but extended a few parts for melodic variation. It sure was a fun song to work with.

Reef Meditation with Monkeys

posted in PRC429 on Jul 05, 2021

This is a REALLY fun source, but took me a while to settle on a direction. I aimed to use african instruments for rhythm and percussion for a tribal vibe, and went for a calmer, serene vibe over all. Around halfway through I decided to mess around with the chord progression, and introduced an acoustic guitar for a little more energy. Then I couldn't resist using my new choral samples to build up the finale. And most of this was done in a single day XD

You Approach Me, Mortal?

posted in OHC664 on Jul 01, 2021

I wasn't gonna join tonight, then saw the awesome pictures and forced myself to compose. Had only one earbud working tonight, so I really hope it sounds good! Also, doomy dragon lands are really awesome.

Hold the Infinities

posted in OHC662 on Jun 17, 2021

Felt like something cosmic and epic. And was too tired to make something fast like eurobeat, so went for a nice, big, 80 BPM supah orchestra composition.

Need that Spreader Gun

posted in PRC428 on Jun 15, 2021

There's only one option in schmups: THE SPREAD GUN!!!

I really enjoy this kind of music, but it's different than the kind I normally work with. But I tried my hand at mimicking the chord-focused melody style. To try and spice it up, I introduced a few watery-themed instruments, like tropical metal drums and guitar. And sonar pings. I got some things that I'm pleased with in this piece.

Benthic Splash Zone

posted in OHC660 on Jun 03, 2021

This made me think of the Guardian Legend, and the sea-food platter of schmup enemies the game featured. So I aimed at getting a bullet-storm vibe worthy of an overhead schmup.

BONUS ENTRY ~ Fairwinds Festival

posted in MnP124 on May 25, 2021


I busted out a bunch of folksy, organic samples that I haven't used for a while, aimed at getting a real festive, lively interpretation.

To help flesh out the short source, I added a reprisal and variation to the first part where I mixed up the chords and bass parts some, along with melodic variation. I kept bringing in new instruments to keep things fresh as I went along XD. The second half of my composition aimed at getting a bigger, grander feel with wide string chords. And taiko drums!

Spritely Geometry

posted in PRC427 on May 24, 2021

Took me a while to get traction on this, despite loving the source. I settled on a two part piece, starting with a lively sort of contemporary... thing involving strings, drumkits, and synths. And a little guitar. The last part settles down for a slow, gentle reprisal and finale. And to liven up the composition, I tried making a drum solo!

Glucose Orbit

posted in OHC656 on May 06, 2021

Was unsure what to do this week, and settled on taking some old melodies from earlier projects and trying something sorta like eurobeat. Took a while to find a groove for sugary cosmic formations XD

BONUS: Magmazoic Era

posted in PRC426 on May 01, 2021

Don't vote for the bonus entry!

I defaulted to one of my favored styles, rock orchestral music. I aimed for making a slightly more dry sound to this than the original to bring out the fun baselines. Two runs through the song with variations and extended a few parts some.

Alternate title: Dinorex has the High Ground.

Zork Super Highway 08

posted in PRC425 on Apr 20, 2021

I hit the gas for a eurobeat inspired approach! Y'know, if the text adventure included finding a cool cool car to break some speed limits in. I've been in a phase of interest for Eurobeat styles, so Zork is my latest victim. I bumped the whole thing to 165 BPM's in the process, and accidentally worked the whole thing on a 4/4 piano roll, not realizing it was in 3/4 time. Not sure how I missed that XD.

Sock on it, Fast Fast Gas

posted in OHC653 on Apr 15, 2021

For best results, you'll need stereo sound to hear the panning (symbolic of left and right socks). My attempts to create Eurobeat continues, with feet t0o hot to touch (the gas pedal) and probably drifting. And a violin happens, because I don't do vocals. Or violin, really, it's just a vst.

Vodou Ninja Meets the Gamerbot

posted in MnP123 on Apr 05, 2021

Named in honor of the artists that picked these fun sources! I covered both sources in a medley. I structured it to treat each song separately (mostly) to be sure that I kept things faithful for both songs to stick to the spirit of the MnP.

For Inner Darkside, I employed samples of authentic japanese instruments to take the lead and used some synthetic bass and pads to add atmosphere. And Taiko drums! I went for capturing the original's atmosphere, a kind of mystical awe of a strange, slightly sinister place. I primarily stuck to the original, but revisited the melody for some variation. The dark parts of the song connected well with the BFH03 Builder bassline.

Speaking of, I tackled the BFH03 Builder with my best attempt to replicate the gritty electronic vibe of the original. I used several FM instruments, and threw down some sfx's I found in my library. I used part of the original drumline, the almost militaristic snare beat. I distorted a piano vst for the thrumming chords of the middle, which made an interesting effect. After a runthrough, I adapted a few parts of Inner Darkside to call back to Shinobi. Right before the end, I got a bit carried away and created something almost dancey by changing the bass progression, and I hope it's not too outta line for MnP cause it was real fun to make.

This was great fun to create, a real eclectic experiment.

Consider Yourself a Hero

posted in PRC424 on Apr 05, 2021

I really don't got much knowledge on orchestral arrangements, I should probably do some actual studying on how to make cinematic scoring. But since I didn't, I created my best shot at a dramatic, heroic arrangement for a cinematic space marine soldier fighting for FREEDOM.

Screw it, I'm in a Good Mood

posted in OHC649 on Mar 18, 2021

I normally hate crowded urban scenes, but this turned out so happy and pleasant. Guess I was in a real good mood, walking through this bustling scene. But it ends on a more realistic note of being glad to shut the door on the world at the end of the day.

Fuse it or Lose it

posted in PRC423 on Mar 16, 2021

Went for something faster than the source. Started off using eurobeat for inspiration, found a rhodes piano sample to play with, and next thing I knew, it was THIS. Turned out interesting.

Doomed Orbit

posted in OHC648 on Mar 11, 2021

I took some parts from one of my previous space-themed OHCs, and remixed it to sound more dark and intense. And like the original melody, it took me like 20 minutes to get the beginning bass progression!


I interpreted my remix as the result of giving mercy to a little froggit, who then goes on a journey of self discovery with the life you spared him. And he ends up hopping into Secret of Mana for a little bit, because Distant Thunder from SoM kept playing in my mind as I worked with it.


posted in OHC645 on Feb 18, 2021

FL Studio crashed on me, but I still got this pseudo eurobeat styled thing in! Also, I am going to start titling all of my entries with the express purpose of hearing Chorus try and pronounce them.

Impending End

posted in PRC421 on Feb 02, 2021

Tried to take the Lufia 2 source for a dramatic rock-orchestra trip. Didn't get the mixing down as well as I'd like, but some parts made me happy. I tried to find a way to mix Technopera into this, but couldn't quite get it to fit, sorry. 

Chrono's Cabana Vacation

posted in MnP121 on Jan 16, 2021

I never played Chrono Cross and know next to nothing about it But my instrumentation choices made the song have a slightly beach-side vibe. And I hear that Chrono from Chrono Trigger can appear in the game So this happened. And against my better judgement, I tried using electric guitar samples.

These Frozen Walls (Chill Me)

posted in OHC636 on Dec 17, 2020

The pictures reminded me of ice castles, so I tried to balance a kinda grand and imposing tune against a cold loneliness, like some princess wanting to leave her icy palace. Running outta ideas on how to compose icy themed songs XD

Bloom Against the Cold

posted in OHC635 on Dec 10, 2020

The pictures reminded me of my first OHC entry which was a picture of flowers and sprouts. So I took some of the melodies from that composition and remixed them with a frosty mood.

Splintered Orbit

posted in OHC634 on Dec 03, 2020

Mainly drew from source one (The space picture.) Tried to capture the cold, drifting shards and the intensity of the big ol planet. Got way too caught up on making arpeggios, haha.

Gandrayda: Mimetic Corruption

posted in MnP119 on Nov 25, 2020

Gandrayda's battle theme from Metroid Prime 3, I always found this song to be creepily elegant and threatening. So I tried for something sorta delicate with twisted synths and driving rhythm to reflect the corruption of the shapeshifter.

(BONUS ENTRY) All The King's Plumbers

posted in PRC417 on Nov 24, 2020

"Humpsy Bumpsy plains on the wall,

Humpsy Bumpsy plains had a great fall

And all the King's koopas and all the King's Plumbers

Couldn't make Bowser a better jumper."


. Not the best nursery rhyme parody. So enjoy the song instead! Don't vote for the bonus entry.

Flickers of Gold and Green

posted in OHC631 on Nov 12, 2020

I saw koi fish and thought of japanese instruments, so I used some samples of shakahuchi, shamisen, and koto to set something of an oriental mood. Also tried working in time, which is not my usual time signature. Good learning experience. My mental imagery was the flickering colors of koi darting about under the shadows of lilypads.


posted in PRC416 on Oct 31, 2020

Wanted to get a sound like something from Jurassic Park or maybe Monster Hunter was after you in a primeval battle to the death. But also wanted to use my new jaw harp samples. My runner up title was Adventursaurus Rex.

Tread Lightly, Dreamer

posted in MnP117 on Sep 26, 2020

My first time entering a compoverse. I aimed to make an atmospheric sound filled with danger and apprehension, tiptoeing through a dungeon. And I got a didgeridoo sample, so I threw that in for fun.

Votes (37)
Round Date
PRC434 Oct 24, 2021
MnP127 Oct 10, 2021
PRC433 Oct 03, 2021
PRC432 Sep 12, 2021
MnP126 Aug 28, 2021
PRC431 Aug 23, 2021
PRC430 Aug 01, 2021
MnP125 Jul 14, 2021
PRC429 Jul 10, 2021
PRC428 Jun 20, 2021
OHC660 Jun 04, 2021
OHC659 Jun 03, 2021
MnP124 Jun 02, 2021
PRC427 May 30, 2021
OHC657 May 13, 2021
PRC426 May 08, 2021
OHC655 May 06, 2021
PRC425 Apr 24, 2021
OHC653 Apr 21, 2021
MnP123 Apr 21, 2021
PRC424 Apr 10, 2021
PRC423 Mar 19, 2021
MnP122 Mar 12, 2021
PRC422 Feb 26, 2021
PRC421 Feb 07, 2021
MnP121 Jan 29, 2021
OHC642 Jan 28, 2021
OHC641 Jan 21, 2021
PRC419 Jan 11, 2021
MnP120 Dec 23, 2020
PRC418 Dec 18, 2020
OHC634 Dec 04, 2020
MnP119 Dec 02, 2020
PRC417 Nov 27, 2020
MnP118 Oct 28, 2020
OHC628 Oct 28, 2020
PRC415 Oct 16, 2020