Iron Remixer: TAL-NoiseMaker (RWS0306)
Jun 16, 2015 MindWanderer
Yoshiblade: Nice atmosphere, and some fun with the melody. Soundscape is a bit shallow and could use some variety. Rhythm could use some variety as well. This would work really well for a remake of the game, less well as a standalone song.
supercoolmike: Some of the instrument choices are a little wonky; this sounds a lot like an OST on a pretty limited game console. Soundscape is pretty shallow; overall this is a bit lacking in complexity. Arrangement is pretty close to a straight cover. Still, this is some of your best production work; the sounds that are there are crisp and clean. I'm sure I'd vote this more highly with some less stiff competition.
Jun 17, 2015 Yoshiblade
SCM, like a few rounds ago this was where SCM had it in the intro, but then everything slowed down. I love to erie, almost trapyness, of it and everything here is prime cuts, except for the drums. If if the drums where boomy and the snares hitting loud, I would need this one my phone NOW. Seriously, if you polish up the drums and really make them stick out this will be a sick beat.
Jun 18, 2015 supercoolmike
Yoshiblade - really dig what u made here. The atmosphere here is just joyful and calm, it really connects with the source that would play during game play.
Jun 19, 2015 Garpocalypse
Being a Psychotic SEGA savant I loved your choice of source.
Definitely getting some Darkstalkers vibes from the re-interpretation.However the ending is abrupt and the arrangement lacks any decreasing of energy to let the listener know it's about to end.
My most significant gripe is that there is not enough change in the stereo field over the course of the remix. There is definitely some panning going on, though I am wondering if it is more from the stereo patch itself rather than intentional, but for the most part the mix stays flat. In order to help keep the listener's attention the arrangement should flow in a way that has them listening to the foreground, then the background, then maybe somewhere in between. It's a good idea to make a list as to what you want your listener to hear first, then second, then third and so on keeping in mind that the average listener is most attracted to the mid range freqs.
Hang in There
I like this reinterpretation of the source and the choice of instruments here. Probably more so than the original.
There is definitely a lot slammed into the center of this mix. It is all EQ'ed very well and less of an issue than it could have been but the mix is missing the expansion/contraction elements that is part of what makes a dynamic mix. When
approaching a mix like this you should try to write on paper, in the shape of a large triangle, where each instrument should be in regards to center, left, right, or both left and right. Personally, I feel pads should be split and hard panned left and right. Assign multiple outputs to your given synth and mono them to give yourself more direct control of the panning. Fury
of the Transformations would also benefit from this advice.
Very good round!