Blaster Master Level 3 (PRC239)
Mar 04, 2013 bundeslang
DrumJ8 - This song is variating nice with the source and samples. For some reason it sounds too quiet to me at the end.
FreakyT - The song has a nice built-up. It's simple and the last section is very original.
MindWanderer - This song is slowed down pretty well, it worked out very well in combination with this style. It sounds like a water theme version of the song. Great work.
Sggod89 - This song is different from the others, it's much faster. The rock style also works well with this source. I'm happy I cannot vote on this song since it would have make voting even more difficult.
Mar 04, 2013 DrumJ8
FreakyT - I like the interpretation. I would just suggest trying to find a balance between quantizing and sounding human, because some note timings sound off, e.g. at 00:32 the vibes notes sound off and it almost sounds as if the tempo got faster.
Adge - I like the intro and the decreasing tempo, but it sounds like it's building up to something and at around 00:23 it's kind of empty. The main melody at 1:32 is pretty cool but it gets repetitive.
Mar 04, 2013 MindWanderer
FreakyT: A little too synth-y for my tastes; it sounds like an 80's video game trying to sound like elevator music. And doing a good job for its limitations, but I would have loved to hear this with, say, a jass ensemble. The "open door" would be some sexy sax.
Adge: The intro kind of drags--a minute and a half to get into the meat is a bit much. Then the first part of the melody comes on and also repeats for a bit too long. And I guess you aren't a fan of the second part of the source's melody at all! I'd recommend at least switching the instruments around to break up the aural fatigue.
sggod89: Ah, now this is more what I think of when I hear this source! Nice soundscape, and a cool decision to change the key. And I guess you don't care for the second part of the melody, either.... It's a good start for a full mix, but it definitely feels half-finished.
Me: Didn't have time to humanize or play around with EQ, and there are definitely one or two places where I could have tweaked the harmonies. But that's one of the good things about compos--get 'er done and don't look back unless you really love it. Overall I'm happy, but with repeated listening, the string parts are so much stronger than the rest that it seems unbalanced. Something to think about next time.
Mar 05, 2013 Adge
MindWanderer and DrumJ8 both went for a more orchestral arrangement, and for me MindWanderer edged it by having cleaner production and better creative use of the source.
Mar 05, 2013 FreakyT
I enjoyed this one; I can imagine it playing during some kind of cutscene that takes place after all the characters had died, but then it turned out that they hadn't actually died and they saved the world after all. (If that made even the slightest bit of sense.) I feel like it would benefit from more differentiation though.
Sophia by DrumJ8:
I enjoyed the piano part, but I think it would benefit from more harmony, since it seemed like the piano was playing only the melody for most of the piece. The notes could also sound a little less moused in. I thought the part where the cello comes in sounded great! Definitely could stand to be longer, though.
Blast From the Past by Adage:
The intro and then the ominous groove that follows it sound really cool. When the melody eventually comes in though, the transition sounds kind of forced to me. I enjoyed the next part where the arpeggio makes a comeback.
#YOLOSWAG [Bonus mix] by sggod89:
I love that thing at 0:40, and overall this track sounds great. It could definitely use more length; I'd love to hear an extended version.