tha aa at t
I got lost in sound design. I really enjoy my piano/bell sound. Problem is the the octave I play it at clashes with some of the other instrumentation and and everything's reverbed to hell (intentionally, yeah ambience!) so it sounds really muddy. The solutions I could come up with was change the instrumentation so that it gave the piano space to breath, bring down the ambient pad to clash less, increase the relative volume (raise piano, lower everything else), and/or eq the surrounding frequencies on other instruments to carve out the space for the piano. If anyone has any thoughts, please get ahold of me on discord or on the vote. Thank youuuu!
this turned out ehhhhhhhhh but w/e it happens.
the initial idea was to make something similar to the mass effect galaxy theme, but with a complex time signature to highlight how space is cold and inhospitable buuuuut it didn't work out. Complex time signatures don't lend themselves to short time constraints. :^)
So here's a weird-ass space synth accompanied by moar space synths
it's the end credits of something. I didn't have enough time to explore more than one melodic idea because I really wanted to polish this one. Consequently, this gets cut off waaaay before I can do anything with it. :(
That's ok though. I feel pretty good about where this piece could go if I had more than an hour, so educational goal accomplished :)